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《流放之路》3.8赛季开放时间

时间:2019-08-19 09:16:45
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  • 编辑:笨南北
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流放之路3.7赛季已经接近尾声,下面将是全新的3.8赛季。这次新赛季将会带来很多新内容,一些同学对此十分期待。那么3.8赛季什么时候上线,下面就为大家带来流放之路3.8赛季开放时间。

《流放之路》3.8赛季开放时间

流放之路3.8什么时候上线

从编年史上面看到 8.20开媒体发布会;9.2国际服3.7结束;9.6国际服开3.8 。

以下是3.8赛季军团核心机制改动

Legion was a very well-received league. In additionto receiving an abundance of positive feedback from players, and engagementwith the league's content continues to be high.

军团是一个很受欢迎的赛季。除了从玩家那里得到大量积极的反馈,玩家对军团赛季的参与度也一直很高。

As Legion's primary goals are focused on theencounters and the end-game area, it is reasonably straightforward to integrateinto the core game.

由于军团的主要目标集中在军团遭遇战和永恒之战,所以把军团内容整合到游戏核心机制是相当简单的。

We are adding Legion encounters as map content witha 10% chance to occur (similar to peach or Abyss). Only one Timeless Monolithcan occur from this chance, however there may be additional ones in an areafrom other sources.

我们把军团遭遇战添加到地图内容中,有10%的几率出现(与裂隙或者深渊类似)。每次遇到军团只有一个永恒之石会出现(就是点开军团遭遇战的石头),除此之外,会有其他方式增加遇到永恒之石的数量。

We've decided to leave it out of the campaigncontent (pre-map levelling) as the campaign is already very busy and thiscontent would be a lot to stack on top.

我们决定不把军团的内容添加到剧情里,因为剧情已经够忙人的了,再加个军团显得比较烦人。

Handily, the Legion mechanic was one that could becomfortably integrated into existing game elements almost immediately, ratherthan requiring a lot of extra work. Thus, Legion can also be accessed throughthe following sources:

其他联盟加入到核心之后需要大量的工作调整,而军团不同,军团的机制几乎马上就能整合到游戏元素之中。因此,军团能从以下途径获取:

Sextant Affixes

Legion Scarabs

Delve

As a room in the Temple of Atzoatl

六分仪后缀

军团圣甲虫

矿洞

阿瓦尔的神庙的一个军团房间

In Betrayal Safehouses, Vagan will give rewardsbased on Legion, including Legion Scarabs and Timeless Splinters. You'll alsofind Legion rewards in chests hidden behind walls in the Azurite Mine.

在背叛大师的安全屋里,瓦甘会给予军团内容的奖励,包括军团圣甲虫和军团碎片。你也可以在矿洞隐藏的墙后面找到装有军团物品的箱子。

We also plan to add a Zana mod for Legionencounters at the Map Device in future releases (but not for 3.8.0).

我们也把军团添加到zana的地图mod里面,以后的版本会放出(3.8没有)。

In Legion we experimented with end game contentthat could be played endlessly. Players responded very positively to being ableto play the Domain of Timeless Conflict content indefinitely if their build wascapable of doing so. This will remain when Legion is added to the core game.

军团赛季我们体验到了可以一直打的永恒之战。玩家回馈说,在他们BD支持的前提下,他们比较想打这个永恒之战。随着军团内容加入核心,永恒之战会保留。

We will, however, be adding a diminishing returnfor rewards from monsters from the encounter. The intent here is to normaliserewards somewhat, so that every player experiencing this content gets goodrewards, and character power doesn't have as significant an impact on howvaluable Domain of Timeless Conflict encounters are.

然而,我们会降低军团遭遇战中怪物的奖励。这样做的目的是让奖励正常化,使每个玩家都能在军团内容中获得不错的奖励,BD的强弱不会在永恒之战的奖励中起着重要的影响作用。

To that end, we have increased the rewards for thefirst cycle of monsters, reducing them each revive cycle. Rewards from LegionGenerals will not diminish, but the rewards from other monsters will diminish.We will not be adding a diminishing return for experience gained from theongoing encounters.

为了达到这个目的,我们增加了首轮永恒之战的怪物的奖励,降低了他们每次复活后的奖励。军团将军的奖励不会减少,但是其他怪物的奖励会减少。虽然奖励减少了,但是永恒之战的经验并没有变化。

The basic Legion chest and encounter rewards will largelybe the same. peach rewards will give fewer peachstones, in part because theywere a little too common, but also to keep these two sets of special mapencounters separate. We want most of your peach splinters to come from peach!

军团箱子和军团遭遇战的奖励基本上一样。裂隙奖励掉落裂隙石的几率更低了,这么做,部分原因是,裂隙奖励出现概率高,同时也把裂隙跟军团分割开。我们更希望你们是从裂隙中获得裂隙碎片。

Additional Incubators have been added, increasingthe variety of rewards they can offer.

更多的孕育石会添加到军团内容中,增加了它们的奖励种类。

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